Game's main hub is the town screen, which had 4 different time of day variants that match the player's time of day, helping create a more immersive experience.
The town layout itself is symmetrical, which is a deliberate choice, since we wanted to also have the building buttons appear more organized. The river and some assymetry as well as irregularity in the shapes of the buildings help ensure that the composition is not too balanced.
Join the Discord community: http://discord.gg/AvgAH3c
Play the game:
Steam: https://store.steampowered.com/app/1394130/Breach_Wanderers/
Android: https://play.google.com/store/apps/details?id=com.BaronnerieGames.Rift
Transition to run screen from the town screen, which serves as the game's main hub